Multiplayer Game Development Certificate
This course provides a comprehensive introduction to designing and building real-time multiplayer games. Students will explore the core concepts of game networking, including client-server architectures, synchronization, and latency management. Through hands-on lessons, you’ll learn how to handle player input prediction, implement lag compensation, and integrate networked physics and movement systems. The course also covers matchmaking, session management, and multiplayer security to ensure fair and reliable gameplay experiences. By the end of the program, you’ll apply your skills in a final project—developing a fully functional real-time multiplayer arena shooter.